{
  "description": "linestring with int32 overflow in y coordinate. This should not happen in real tiles since the coordinates should be between 0 and the extent. These are helpful for allowing decoders to figure out what to do in these cases.",
  "specification_reference": "https://github.com/mapbox/vector-tile-spec/tree/master/2.1#43-geometry-encoding",
  "validity": {
    "v1": true,
    "v2": true
  },
  "proto": "2.1"
}